Bookmarks
AI & Artifical Life
Agent-based Systems
- Agents and Multi-agents
- Ants
- Boids (Flocks, Herds, and Schools_ a Distributed Behavioral Model)
- Characters, improvisation, and ...
- Growing Artificial Societies (GAS)
- Kasprzyk's ALife Page
- Langton's Ant
- Mitchel Resnick
- Web Site for Agent-Based Computational Economics
ALife
- A-Life in Java
- ALife Bibliography
- ALife with Neural Nets
- Art & Alife (Jeffrey Ventrella)
- art + aesthetics of artifical life
- Artificial Life (ALife) Pages at Brandeis
- Artificial Life - an Introduction
- Artificial Life Games Homepage
- Artificial Life Journal
- Artificial life links
- Artificial Life Online
- Introduction to Artificial Life
- Java Artificial Life
- The Alife Database
- The Avida Artificial Life Group Home Page
- Tierra home page
Evolutionary Programming
- AIEDAM
- Artificial Evolution of Implicit Surfaces _ An Application of Genetic Programming
- BugWorld2
- comp.ai.alife FAQ_ Artificial Life Resources
- Computer Evolution of Buildable Objects
- Evolution of Solid Objects (Peter Bentley)
- Evolvica - Table of Contents
- GAlib_ Matthew's Genetic Algorithms Library
- Generic Evolutionary Design
- Genetic Algorithm - Maze Solver
- Genetic Algorithm
- Genetic Algorithms and Animation
- Genetic Java!!!!
- Genetic Programming (John Koza's Home Page)
- Genetic Programming
- Java FSA Ants
- John Koza's Home Page
- lil-gp 1.1Beta
- Organic, Genetic, and Evolutionary Art
- The Evolutionary Art of Steven Rooke
- The GA Playground_ The Genetic Algorithm Toolkit
- The Genetic Programming Notebook
- The Live Alife Page
- Welcome to Zooland!
- Albert_ description
- Artificial Fish (Xiaoyuan Tu)
- Chris Newsby's 3D-Life
- Complexity and Self-Organisation
- CyberLife Creatures Architecture
- Digital Biology
- Digital Library
- IlliGAL Home Page
- LSL WWW _ Moshe SIPPER
- Machine Learning in Games
- Nonlinearity and Complexity Home Page
- Project_ Von Neumann
- Scott Robert Ladd's Home Page
- Self-Organisation, Complexity and Artificial Life_Alife Research, resource links compiled by CA
- The Game AI Page_ Building Artificial Intelligence in Games
- The Primordial Soup Kitchen
- Welcome to ENCORE!
- XESCA HOMEPAGE
Boeing
- CNN.com - War games Military training goes high-tech - November 23, 2001
- Compsec - SOCKS - Frequently Asked Questions
- ETS Welcome to ETS on the Web
- ICT - Institute for Creative Technologies
DC Metro Area
Arlington
- Arlington County, Virginia Homepage
- Arlington Jaycees
- Arlington, Virginia
- Ballston Commons 12
- Cable TV Arlington Main Menu
- Welcome To Lexington Square Condominiums
Industry
- About TAC Engineering Resources
- AmazingMedia
- Autometric, Incorporated Corporate WebSite
- Leaping Lizard Software, Inc.
- LEGEND Entertainment Company
- Observera Homepage
- Vector Data Systems
- ZeniMax Media, Inc.
Local Companies
- Mythic Entertainment
Renaissance Festival
- Maryland Renaissance Festival
- The Purple Unicorn Home Page
Traffic and Weather
- Emergency Managers Weather Information Network Homepage
- HighwayNet by EyeCast.com and VDOT
- INTELLiCast_ washington d.c. weather
- WeatherNet4
- Brown's Fairfax Mazda
- dc2600.com
- Fairfax County Virginia - Home Page
- Kip Killmon's Tysons Ford
- Maryland Science Center
- Mix 107.3, Washington's Best Mix of the 80's, 90's and Today!
- Movies & Videos
- Murphy's Irish Pub Grand Irish tradition with hearty food, refreshing drink and nightly enterta
- Pentagon City Mall
- Reston, Virginia Community Web Site
- Reston, Virginia Festival Page
- Virginia State Government Homepage
- Washington Metropolitan Area Transit Authority Home Page
- WebGuide - Washington
- Welcome to the White House
Friends & Family
- Akasha's Home Page
- Ben and Karen's Wedding Site
- casually evil
- Chris, Lorie, and Oscar's Hobby Page!!
- Hannah's Home Page
- Miller Family Website
- The Network Guys, LLP
- Trina and Jason's Home Page
- Welcome to Bill's Home on the Web
- Welcome to gregorypierce.com
Graphics & Video
Animation & Dynamics
Cloth
- Cloth Modeling and Animation
- Large Steps in Cloth Simulation (David Baraff's Home Page)
- Thalmann Research Group at EPFL
- The good-looking textured ... page
Collision Detection
- Collision Detection and Sliding in Games
- SOLID - Software Library for Interference Detection
- UNC Collide Research Group
Packages & Products
- HyperMatter dynamics package
- Ipion Virtual Physics Engine - Welcome
- MathEngine home page
- Project_ glElite
- REFLECTION FABRIX Home Page
- RIBMan (3DS -> RIB exporter)
- Symbolic Dynamics, Inc.
- Telekinesys Physics Engine Home Page
- Welcome to ReelMotion
- A Particle System for the Direct Synthesis of Landscapes and Textures
- AL_ the animation language
- Animats technology
- Chris Hecker's Rigid Body Dynamics Information
- Chris Welman's MSc thesis (Inverse Kinematics)
- CMU Intro to Physically Based Modeling course
- Cognitive Modeling (John Funge)
- Computer Animation Notes (Rick Parent @ OSU)
- Darwin3D Home Page
- Dynamic Motion Control of Articulated Figures
- Gamasutra - Rotating Objects Using Quaternions - Introduction
- Interactive Elastic Modeling
- Interactive Physically-based Animation (Francois Faure)
- Media Research Lab
- Method and apparatus for creating lifelike digital representations of computer animated objects
- Particle Systems
- Rigid Body Simulation
- Soda Mass-Spring Model Constructor
- Spacetime Constraints_ an Implementation
- Thalmann Research Group at EPFL
- The Character Animation FAQ
- The Modeling and Animation Machine _ Virtual Rendering System
- Skinning" ADD_DATE="1006278240" LAST_VISIT="1011656349" LAST_MODIFIED="1006278240">XGL File Format Specification
Books and Journals
- ACM Transactions on Graphics
- Gamasutra - The Art & Science of Making Games
- GRAFICA Obscura
- Grafix3D's Reference_Papers page
- Graphics Gems Repository
- GraphicsPapers.com
- journal of graphics tools (jgt)
- Online Publications Library
- SIGGRAPH '97 papers on the net
- SIGGRAPH 2001 Papers
- Siggraph 98 Links
- Siggraph 99 Links
- Steve's 3D Bookstore
- The Journal of Visualization and Computer Animation
File Formats
- 3DWin File Format Converter
- Crossroads 3D File Converter
- Directory of _misc_file.formats
- Formats, Textures, Models (Paul Bourke)
- gd 1.3
- Graphics File Formats Home Page
- Graphics Formats
- Java Bindings for the RenderMan API
- JPEG Home Page
- MGF Parser and Examples
- MilkShape 3D
- PNG (Portable Network Graphics) Home Page
- SGI Image File Format Specification
- Wotsit's File Format Collection
- XGL File Format Specification
Industry
Patents
- Method and apparatus for creating lifelike digital representations of computer animated objects
- The Official Microsoft Games Site" ADD_DATE="1006278240" LAST_VISIT="1011656349" LAST_MODIFIED="1006278240">(vcity.html)
- ATI Technologies Inc. - Developer Relations
- Cow House Productions
- IMPROV TECHNOLOGIES
- Kinetix Home Page
- Lume
- Nichimen Graphics
- Pandromeda - Enter
Libraries & Code
Java
- Anfy 3D
- Computer Graphics Applets
- Directory of _pub_RenderMan-java
- idx3d main page
- Java 3D Loader Archive
- Java Dxf Output
OpenGL
Java
- GL4Java
- Java OpenGL bindings
- JavaGL 3D Graphics Library for Java
- JGL 3D Class Library
- JSparrow -A Java Binding for OpenGL-
- Jun for Java
- Magician_ OpenGL for Java
- Tree, Mesa 3D graphics for Java
- Unofficial port of OpenGL to Java
- YAJOGLB (Yet Another Java OpenGL Binding)
Palm
- DSBox _ miniGL
- tinyGL for the PalmPilot
- 3D Maze Generator
- 3Dlabs OpenGL 2.0 Specifications
- About GLUT
- Cass's OpenGL page
- GLE Tubing and Extrusion Fact Sheet
- GLUI User Interface Library, v1
- GLUT 3.7 beta now available!
- GLX Module for Mesa and XFree86
- Kano's Webpage
- Mesa Home Page
- NAS OpenGL on PCs
- OpenGL and Window System Integration
- OpenGL Developer Tools
- OpenGL++-relevant ARB Meeting Notes
- OpenGL-based Real-Time Shadows
- OpenGL
- SGI - OpenGL The industry's foundation for high-performance graphics
- Silicon Graphics - OpenGL Courses
- The as-yet-unnamed implementation of the GLX protocol
- The Picoscopic User Interface_ Programmers Guide.
- The Shapeshifter GLE Interface
- TR - OpenGL Tile Rendering library
- XGL File Format Specification
- 3D Graphic Engines
- 3DEL_ Mac
- About DMesh
- Brian Sharp's GDMag code
- Crystal Space_ A Free 3D Engine
- Directory of _pub_PROJECTS_GENERIC
- Fly3D.com.br
- Graphics Software Archive
- ImageMagick - X11 Image Processing and Display Package
- Meshwork
- MGF Parser and Examples
- Panorama home page
- Phil's NURBS library V2.0
- Quesa
- QuickDraw 3D Home Page
- SpriteWorld 2
- The Apprentice Open Inventor Project
- The Radial-Edge Structure
- The Ray++ Home Page
- The Visualization Toolkit (vtk) Home Page
- WEB3D CONSORTIUM _ Task Groups _ Source Management
- Wild Magic
Models & Modeling
Meshing
Triangle Stripping
- Fast and Simple Triangle Strip Generation
- Stripe Homepage
- GTS - The GNU Triangulated Surface Library
- Information on finite element mesh generation
- Mesh Decimation (Lightwave Plugins)
- Meshing Research Corner
- Triangle_ A Two-Dimensional Quality Mesh Generator
Model Archives
- Avalon
- B5 3D Models
- Mesh Mart Home page
- Viewpoint DataLabs_ Welcome
- Whole Body Models
Modeling Tools
- 3D Object Modeler (3DOM)
- AC3D - 3D Graphics Modeller
- Breeze Designer
- BSPSolid Solid Modeler
- Free 3D Software_ Blender
- Max3D
- MilkShape 3D
- OpenFX
- Rhino_ NURBS modeling for Windows
- Sced_ Constraint Based Scene Design
- The Mops Home Page
- The Moray Homepage - Welcome
Plants & L-Systems
- Biological Modeling and Visualization
- Chrystopher Nehaniv's L-Systems Pages
- Complex Systems
- Greenworks Home Page
- L-systems (Przemyslaw Prusinkiewicz's home page)
- L-Systems in Java
- L-systems Software
- Laurens Lapre's Lparser Links
- Ljava - site
- LSys32
- Lsystems Generator_
- TreeDesigner
Polyhedron Representation
- The Winged-Edge Data Structure" ADD_DATE="1006278241" LAST_VISIT="1011656349" LAST_MODIFIED="1006278241">1999 SIGGRAPH Course_ Subdivision for Modeling and Animation
- The Radial-Edge Structure
- Winged-Edge Modeler Applet
- Winged-Edge Polyhedron Representation for Computer Vision
Subdivision Surfaces
- 1998 SIGGRAPH Course_ Subdivision for Modeling and Animation
- 1999 SIGGRAPH Course_ Subdivision for Modeling and Animation
- Charles Loop
- Combined Subdivision Schemes (Adi Levin)
- Gamasutra - Features - "Building Your Own Subdivision Surfaces" [09.08.00]
- Gamasutra - Features - "Implemnting Subdivision Surface Theory"[04.25.00]
- Gamasutra - Features - "Subdivision Surface Theory" [04.11.00]
- Subdivide 1.0
- Subdivision Surfaces Links
- Subdivision Surfaces
Terrain Modeling
- A Webwide World by Ken Perlin, NYU, 1998
- Binary Triangle Trees (Seumas's Programming Page)
- Current Research on Visibility in Terrains
- FractalWorlds.com Home Page
- Game Terrain Modeling and Rendering
- GVU Virtual Environments, VGIS Project
- Remote Sensing
- Tanzanite Software
- Terraform Home Page
- Terragen
- VTP - the Virtual Terrain Project
- World Building (Captain Barcode's War Room)
- 3Dcompression.com -- the homepage for 3D compression
- A Practical Analytic Model for Daylight
- Cloth animation (Xavier Provot)
- Combinatorial Solid Geometry, Boundary Representations, and Non-Manifold Geometry
- Evelio's Babylon 5 Page
- g e o m e t i q u e
- Geometric Modeling -- On-Line Notes
- Introducing Surfaces
- Linux 3D Modeling and Rendering
- Marching Cubes
- Modeling Gas and Liquids (Nick Foster)
- Modelling of Complex Natural Phenomena (Jos Stam, INRIA)
- Moonlight Creator Home
- NURBS++ (Phil's home page)
- Physically Based Modeling (David Baraff's Home Page)
- RT Fire Effects (Seumas's Programming Page)
- Standard Procedural Databases
- The good-looking textured ... page
MPEG
- Berkeley MPEG Research
- BladeEnc
- freeware mpeg encoders
- Greg's MPEG Info Page
- How to make MPEG movies (UNIX)
- LAME LAME Ain't an MP3 Encoder
- LAME ~ Open Source Audio Codec Project
- LinuxLookup.com __ Guides __ Streaming MP3 Server
- Loki _ Development _ SMPEG _ SDL MPEG Player Library (SMPEG)
- MPEG . ORG - MPEG Pointers and Resources
- MPEG Moving Picture Expert Group FAQ
- mplayer - movie player for linux
- Ogle DVD Player
- VideoLAN - MPEG and DVD for every OS, free !
Multiresolution
- Hugues Hoppe's home page
- Multiresolution Modeling (Michael Garland)
- Multiresolution Surface Decimation
- On-the-fly LOD generation
- Simplification Envelopes
- Surface Approximation and Multiresolution Modeling
Rendering & Texturing
Radiosity
- HELIOS for UNIX
- Helios32 (Ian Ashdown)
- Hierarchical Radiosity
- LEDALITE LIBRARY_ Radiosity (Radiative Transfer)
- RADIANCE WWW server
- Radiosity Techniques
- VRMLocity (Radiosity of VRML in Java)
Ray Tracing
- Imaging the Imagined_ Raytracing tips from da Vinci & me (conents)
- Persistence of Vision Ray Tracer
- Photon4D RayTracer Page
- Ray Tracing News Guide
- The Ray Tracing Home Page
- Unofficial Rayshade Linux_Windows Port
RenderMan
- Blue Moon Rendering Tools Home Page
- GNU-realistic GMAN
- Jedi (Stefans Homepage)
- My RenderMan Study
- Pixar's RenderMan Toolkit 3.7
- RenderMan Repository Top
- Renderman shading language
- RenderWrapper 0.9.6
- The Affine RenderMan Toolkit
- Welcome to RenderBoy
Texture Mapping
- Chris Hecker's Miscellaneous Technical Information
- Gamasutra Feature Refractive Texture Mapping, Part One Printer Friendly Article
- Procedural Texture Page
- Station One - Texture Station
- The good-looking textured ... page
- Timid Textures
- 2D Animated Flame Effect
- A Multipipe Direct Rendering Architecture for 3D
- Axem Texture Library
- Flight Gear Sky Representation and Rendering.
- Formats, Textures, Models (Paul Bourke)
- FreeImage library
- Generation of Smooth Normals
- LEDALITE_ LIGHTING LIBRARY
- Lightflow Rendering Interface
- Real Time Shading Languages
- Real-Time Rendering Resources
- Rendering Fur
- RenderPark_ a photorealistic rendering tool
- Stanford Real-Time Programmable Shading Project
- Stripe Homepage
- Texel Rendering
- The Evolutionary Art of Steven Rooke
- The Modeling and Animation Machine _ Virtual Rendering System
- Waterloo-CGL-Image Synthesis-Shaders
Researchers
- Andy Witkin's Home Page
- Brian Mirtich
- Charles Loop
- Chris Hecker's Home Page
- Craig W. Reynolds
- Dave Eberly's Home Page
- David Ebert (Texturing and Modeling)
- Demetri Terzopoulos - Home Page
- Dinesh Manocha
- Formats, Textures, Models (Paul Bourke)
- Helios32 (Ian Ashdown)
- Henrik Wann Jensen's favorite links
- Hervé Delingette biblio
- Home Page of Denis Zorin
- Jim Blinn Home Page
- Ken Musgrave's Home Page
- Ken Perlin's homepage
- Large Steps in Cloth Simulation (David Baraff's Home Page)
- Michael B. "wave" Johnson's Home Page
- Michael F. Cohen
- Paul Heckbert's Web Page
- Publications by Wolfgang Heidrich
- Spatial Data Structures (Hanan Samet)
- Steve Bakers' Home Page
- SUNY Stony Brook Visualization Lab
Urban Visualization
- (vcity.html)
- The Walkthru Project
- White Paper
VRML
- 3Name3D - 3D Modeling for Computer Graphics and Animation
- FreeWRL Home Page
- Index of _vts_
- Kwrl Home Page
- LibVRML97_Lookat
- NIST VRML Testing
- SIM - Systems In Motion
- The Annotated VRML97 Reference Manual
- The VRwave Home Page
- The VRweb Technical Home Page
- Virtual Reality Modeling Language (VRML) Forum
- Vorlon (VRML validator)
- VRML Resources for Linux
- VRML2.0 test page
- VRML200x Specification, ISO-IEC 14772
- VRML97 Implementation Resources
- VRML_Tech - The Virtual Reality Modeling Language Technical Forum
- YAAP Hangar - VRML models
- 3DSite
- Ars Technica_ A Technical Overview of the Emotion Engine - Page 1 - (3_2000)
- BSP tree compiler
- BSP Tree FAQ
- c.g.a FAQ
- Computer Graphics Notes
- Computer Graphics
- CS 4455, Video Game Progamming and Design, Syllabus
- DC SIGGRAPH
- discreet.com > Game Zone
- efg's Reference Library
- Fredo's Computer Graphics Bookmarks
- Game Developer Magazine Companion Source Page
- Grafix3D's Main page
- Graphics and Image Processing
- IEEE Technical Committee On Computer Graphics
- Lenny's Game Programming Site_ Making Waves
- MD_DC Computer Graphics Home Page
- MIME types for Chemistry
- Nan's Computer Graphics Page
- Perl__Flash - Perl Flash manipulation modules
- Real-Time Rendering Resources
- Sketchpad (Ivan Sutherland's PhD dissertation)
- Sketchpad, a man-machine graphical communication system
- Stage 3 Research Group (Alice Project)
- The 3D Source_ Rendering Revelry and Editorial Excellence
- The good-looking textured ... page
- Tom Hammersley Graphics Coding Webpage
Hobbies, Games, and Toys
Legos
- Completed Master Grade Models
- Dark Gundam
- Falcon
- Giulio Ferrari's Lego Mindstorms Page
- Gundam Zero Three
- Lego AT-ST
- Lego Instruction Booklets
- LEGO Millennium Falcon
- LEGOsheets on Remote Exploratorium
- LEGO® Models and Robotics
- LUGNET
- Welcome to BattleBricks
- Welcome to LEGO CAD
Magic
- MoxPerl WWW MTG Database
- The Magic Dojo
- The Organized Comprehensive Magic_ The Gathering Resource List
- Welcome to mtgnews.com!
- WOTC_ All Our Magic Cardlists
- Yahoo! Recreation_Games_Card Games_Collectible Card Games_Magic_ The Gathering
Marathon
- channel BUNGIE
- Marathon Aleph One
- Marathon Central
- Marathon Maps
- Marathon_ The Palace
- The Marathon Spoiler Guide
Mazes
- Maze FAQ
- Maze generation
- Maze
- MazeWorks - Mazes
Modeling
- Anime Model Addicts" ADD_DATE="1006278241" LAST_VISIT="1011656349" LAST_MODIFIED="1006278241">Anime Model Addicts
- BigBadToyStore.com Bandai - Gundam
- Color Name in Japanese
- Color Reference Charts - Gunze Sangyo
- Definitive How To- Prop and Costume Building
- Miniature Painting Tips
- Miniatures Painting Guide and FAQ
- Moschini's Modelshop - Your US source for Mr. Color!
- SGT--Super Glue-Talcum powder
- The Definitive How To - Stormtrooper Armor
- The Gundam Box - Weathering and Battle Damage Techniques
- Weather and Battle Damage
Origami
- How to fold the UNICORN
- Origami on the Web
- Origami
Quake
- ELM Quake 2 Forums
- GLQuake (Ed Hutchins, SGI)
- JQUAKE
- MARINE DOOM HOMEPAGE
- OpenQuake
- Quake3 Latency Survey
- Stomped
- TEXTMODE QUAKE!!!
- The Doom Help Service (DHS).
- The MacDoom FAQ
Robots
- BioHazard - Combat Robot
- Open Source Motor Controller
- Robot Books.com - Robot Kits, Robotics, and Toy Robots
- RobotCombat.com - Battlebots - Team Nightmare
- Team S.L.A.M.
- TMZ
Settlers of Catan
- Settlers of Catan
- The Civilizations of Catan
- 3D Maze Generator
- antcity
- BALROG - Erik I. Bolsas Roguelike Information Site
- Biotoy - Toys and Games with a glowing appeal
- Bolo Home Page
- Bolo3D
- Dreamcast Programming - Software
- Escape Velocity
- Garagegames.com - The Home of Independent Games and Gamemakers
- Locke's Hideout - Darkstone
- LucasArts Entertainment Company Home Page
- Myth II solo level walkthrough
- Myther.Com
- Official NetHack Home Page
- Planet Age Of Empires
- Robocode
- Roguelike News - Development
- Stella - A multi-platform Atari 2600 VCS emulator
- The Rare Witch Project
- The Roguelike Games Home Page
- This Old House Drinking Game
- Welcome to Klutz Press!
- Yahoo!_ Game Boy
Humor
Comics
- Joe the Circle Main Menu
- Mike's Fox Trot Home Page
- Stick Figure Death Theatre
- The Dilbert Zone
- The Doctor Fun Page
- The Hampster Dance
- 89 turbo mini van!
- AccuWeather X-Forecast
- Alignment CGI Quiz
- All your Base Are Belong to Us - Official Video Homepage
- Apollo 11 Customs Declaration
- Ask the sveedish chef
- BBspot - Slashdot Story Generator
- BlowTheDotOutYourAss
- BS - How To Build An Atom Bomb
- bsy's List of Internet Accessible Coke Machines
- Bulwer-Lytton Bad Fiction Contest
- CAT SCAN CONTEST!
- CNET.com - Tech Trends - I swear it's all true! CNET's favorite Net hoaxes
- dack.com web web economy bullshit generator
- Darwin Awards Official Home Page
- Despair, Inc.
- Gallery of Regrettable Food" ADD_DATE="1006278242" LAST_VISIT="1011656349" LAST_MODIFIED="1006278242">Eiffel on Macintosh
- Evil Overlord, Inc.
- Flame Warriors
- Funny_
- Gilbert and Sullivan Parody Archive
- Happy FUN BALL!
- If I became an Anime Hero(ine)...
- IHTFP Online Hack Archive
- iMaul
- In The Grim Future of Hello Kitty There Is Only War
- Japanese Engrish
- kissthisguy.com -+- The Archive of Misheard Lyrics
- Laws of Japanese Animation
- M$-Monopoly SplashPage
- Man of Steel, Woman of Kleenex
- Milko
- MIT IHTFP Hack Gallery
- Mr T has all your base
- Peter's Evil Overlord List
- Pigdog Journal - DeCSS Distribution Center
- Q209354 - HOWTO
- rfc2549 - IP over Avian Carriers with Quality of Service
- Slashdot Drinking Game
- Sveedish Google
- TEXTMODE QUAKE!!!
- The Brunching Shuttlecocks _ Toys _ Acronym Interaction, Expansion and Extrapolation Engine
- The Daily Feed_ Radio's 90 Second Satire Column
- The Good Hero List
- The Grand List of Console Role Playing Game Cliches
- The Oracle of Bacon at Virginia
- The Rocky Horror Muppet Show
- The Stile Project - Linux Loving Sluts
- The T'inator
- The Unofficial Slashdot Purity Test
- Thumb.com
- Tripping The Rift
- TROOPER CLERKS - The Animated One-Shot
- Villanous Plot Generator
- YETI@Home
Industry
- Digital Video Art
- Myers & Keller Communications Law Group
- National Engineering Search
- Non_Competition.htm
- Qode.com
- Scientific Placement, Inc
ITC
- DARO Online (Defense Airborne Reconnaissance Office)
- ETOPO5
- FM FM 6-20-10 Table of Contents
- Geospatial Standards and Specifications
- Greystone _ Government Division
- GVU Virtual Environments, VGIS Project
- HLA Homepage
- HLA OMDT Support Site
- Home of Army TENCAP
- Intelligent Simulated Forces
- ITC_ JCSE Documents
- MEL Home Page
- MetaVR VR Multiplayer D3D DIS Stealth PC DirectX LBE Image Generator Voodoo2 3Dfx Location Base
- MultiGen Inc Home Page
- New JT-UAV Welcome Frame Page
- NIMA PUBLIC HOME PAGE
- NIMA_ Standards-NITFS Software
- Official DoD Per Diem Rates
- Paradigm Simulation Inc.
- POET Software - The Essential Object Database for Windows NT.
- SEDRIS Home Page
- Soar_IFOR Documentation
- The Defense Information Infrastructure COE Home Page
- The IMAGE Society_ Computer Visual Simulation
- Welcome to MUSE
- WFF UAV Home Page
Journals
- ACM Transactions on Graphics
- Contents of ACM Journals
- Game studies. Issue 1, 2001.
- Graphics Interface Home Page
- journal of graphics tools (jgt)
- Ray Tracing News Guide
- The Collection of Computer Science Bibliographies
Macintosh
CodeWarrior
- Bison CW Plugin
- CodeWarrior FAQ Answer Center (About...)
- Dan's CodeWarrior Plugins
- metrowerks W O R L D W I D E
- The PowerPlant Dream Team
Software
- Alpha Home Page
- Eiffel on Macintosh
- Emulators for the Apple Mac
- Index of _pub_mac_
- Info-Mac Home Page
- Macintosh FTP sites
- Mesa 3D Graphics Library for Macintosh Homepage
- Nathan's Everything Macintosh
- QuickDraw 3D Home Page
- The ULTIMATE Macintosh
- The Well Connected Mac
- UMich Mirror Sites
- utexas mac archive
Stores
- Developer Depot
- MacWarehouse
UNIXes
- Brad's MacMinix Page
- Directory of _pub_linux-pmac
- Linux 680x0 port
- Linux for Power Macintosh
- Linux_m68k for Macintosh Project
- Mac Unix
- MacLinux
- MkArchive
- MkLinux on PowerMacs
- NetBSD_mac68k's Home at Puma
- NetBSD_mac68k
- Welcome to the OpenOS
- Advanced Technology Group
- Ambrosia Cafe
- Apple Flavored Java
- Apple World Wide Web Home Page
- Arizona Macintosh Users Group
- Cool Mac Pages
- Dogcow lore
- DTS Home Page